Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

BSRK Aditya: submissions

ID DATE PROBLEMRESULT TIME MEM LANG
15606975 2015-11-12 18:29:56 Fata7y Ya Warda! time limit exceeded - 36M

HASK

15606933 2015-11-12 18:24:31 Fata7y Ya Warda! time limit exceeded - 44M

HASK

15527558 2015-11-02 13:12:24 The art of tree numbers accepted 0.46 3.3M

CPP

15527526 2015-11-02 13:07:18 The art of tree numbers wrong answer 0.15 3.3M

CPP

15527265 2015-11-02 12:20:45 The art of tree numbers time limit exceeded - 5.6M

HASK

7601810 2012-09-06 14:22:05 Life, the Universe, and Everything accepted 0.00 3.5M

HASK

6404342 2012-01-27 15:43:06 Pizza Location accepted 0.11 2.6M

C++

4.3.2

6404333 2012-01-27 15:41:10 Pizza Location wrong answer 0.01 2.6M

C++

4.3.2

6404293 2012-01-27 15:32:14 Pizza Location wrong answer 0.01 2.6M

C++

4.3.2

6404220 2012-01-27 15:24:02 Pizza Location time limit exceeded - 2.6M

C++

4.3.2

6403941 2012-01-27 14:32:34 Tile game accepted 0.04 2.7M

C++

4.3.2

6239974 2011-12-25 08:16:37 Light Switching accepted 0.60 2.8M

C++

4.3.2

6231065 2011-12-23 05:43:28 Light Switching time limit exceeded - 3.3M

C++

4.3.2

6225780 2011-12-22 08:29:40 Light Switching wrong answer 0.01 2.8M

C++

4.3.2

6225771 2011-12-22 08:26:03 Light Switching runtime error (SIGSEGV) 0.02 2.8M

C++

4.3.2

5829088 2011-10-13 15:20:55 Countdown accepted 0.03 2.8M

C++

4.3.2

5434140 2011-07-26 21:04:35 Pyramid Sums wrong answer 0.04 2.8M

C++

4.3.2

5417188 2011-07-22 17:51:59 Pyramid Sums time limit exceeded - 6.5M

C++

4.3.2

5417187 2011-07-22 17:51:27 Pyramid Sums compilation error - -

C++

4.3.2

5303626 2011-06-27 15:37:47 Flibonakki time limit exceeded - 3.6M

HASK

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.