Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

: submissions

ID DATE PROBLEMRESULT TIME MEM LANG
16516829 2016-03-15 16:35:02 Candy I time limit exceeded - 2.8M

C++

4.3.2

16509456 2016-03-14 21:15:57 Candy I time limit exceeded - 2.8M

C++

4.3.2

16509448 2016-03-14 21:14:44 Candy I compilation error - -

C++

4.3.2

16508962 2016-03-14 20:13:51 Candy I runtime error (SIGSEGV) 0.00 2.8M

C++

4.3.2

16497064 2016-03-13 13:35:42 Adding Reversed Numbers wrong answer 0.02 3.3M

CPP

16497059 2016-03-13 13:34:45 Adding Reversed Numbers accepted 0.01 3.4M

CPP

16497057 2016-03-13 13:34:01 Adding Reversed Numbers accepted 0.02 3.3M

CPP

16497051 2016-03-13 13:33:28 Adding Reversed Numbers accepted 0.03 3.4M

CPP

16497044 2016-03-13 13:32:50 Adding Reversed Numbers accepted 0.02 3.3M

CPP

16497039 2016-03-13 13:32:15 Adding Reversed Numbers wrong answer 0.02 3.4M

CPP

16497037 2016-03-13 13:31:46 Adding Reversed Numbers wrong answer 0.03 3.4M

CPP

16497029 2016-03-13 13:29:55 Adding Reversed Numbers wrong answer 0.02 3.3M

CPP

16496985 2016-03-13 13:24:38 Adding Reversed Numbers wrong answer 0.01 3.3M

CPP

16496980 2016-03-13 13:23:59 Adding Reversed Numbers wrong answer 0.01 3.4M

CPP

16496976 2016-03-13 13:23:21 Adding Reversed Numbers wrong answer 0.03 3.4M

CPP

16496935 2016-03-13 13:16:12 Adding Reversed Numbers wrong answer 0.00 2.1M

C

16496926 2016-03-13 13:14:37 Adding Reversed Numbers compilation error - -

C

16496913 2016-03-13 13:13:09 Adding Reversed Numbers wrong answer 0.00 2.1M

C

16496789 2016-03-13 12:50:33 Adding Reversed Numbers wrong answer 0.00 2.1M

C

16496770 2016-03-13 12:47:08 Adding Reversed Numbers wrong answer 0.00 3.3M

CPP

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.