Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Satyarth Kumar Prasad: submissions
Happy Numbers II

ID DATE PROBLEMRESULT TIME MEM LANG
5247111 2011-06-15 00:42:06 Happy Numbers II runtime error (SIGSEGV) 0.09 4.9M

C++

4.3.2

5226338 2011-06-11 02:47:12 Happy Numbers II accepted 0.06 2.7M

C++

4.3.2

5226337 2011-06-11 02:45:16 Happy Numbers II accepted 0.07 2.8M

C++

4.3.2

5226292 2011-06-11 02:25:39 Happy Numbers II accepted 0.05 2.7M

C++

4.3.2

5210673 2011-06-07 21:43:06 Happy Numbers II runtime error (SIGSEGV) 0.02 31M

C++

4.3.2

5156256 2011-05-28 16:07:27 Happy Numbers II wrong answer 0.86 60M

C++

4.3.2

5156254 2011-05-28 16:07:12 Happy Numbers II wrong answer 0.86 60M

C++

4.3.2

5156251 2011-05-28 16:06:44 Happy Numbers II runtime error (SIGKILL) 0.00 100k

C++

4.3.2

5156246 2011-05-28 16:06:10 Happy Numbers II wrong answer 0.88 31M

C++

4.3.2

5154083 2011-05-28 05:59:58 Happy Numbers II accepted 0.08 31M

C++

4.3.2

5154076 2011-05-28 05:58:41 Happy Numbers II wrong answer 0.73 31M

C++

4.3.2

4596864 2011-01-18 09:51:58 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4596861 2011-01-18 09:50:44 Happy Numbers II wrong answer 2.00 2.6M

C++

4.3.2

4596847 2011-01-18 09:41:43 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4596843 2011-01-18 09:39:49 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4596838 2011-01-18 09:37:52 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4595511 2011-01-17 20:03:23 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4595494 2011-01-17 19:52:54 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4595483 2011-01-17 19:49:34 Happy Numbers II accepted 0.21 2.6M

C++

4.3.2

4595482 2011-01-17 19:49:29 Happy Numbers II compilation error - -

ADA95

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.