Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Lizardo: submissions

ID DATE PROBLEMRESULT TIME MEM LANG
28999190 2022-01-14 04:03:48 Ones and zeros accepted 0.72 5.9M

CPP14

28999186 2022-01-14 04:01:17 Ones and zeros wrong answer 0.73 5.9M

CPP14

28999165 2022-01-14 03:53:07 Ones and zeros time limit exceeded - 5.8M

CPP14

28999162 2022-01-14 03:52:17 Ones and zeros compilation error - -

CPP14

28999158 2022-01-14 03:51:43 The Next Palindrome compilation error - -

CPP14

28999148 2022-01-14 03:48:19 The Next Palindrome wrong answer 0.01 5.4M

CPP14

28998617 2022-01-13 21:57:12 Ones and zeros wrong answer 0.01 5.3M

CPP

28998611 2022-01-13 21:55:21 Ones and zeros compilation error - -

C++

4.3.2

28998608 2022-01-13 21:54:08 Ones and zeros compilation error - -

C++

4.3.2

19010581 2017-03-19 05:10:49 Just Sum wrong answer 0.00 2.7M

C++

4.3.2

19010567 2017-03-19 05:09:20 Just Sum time limit exceeded - 2.7M

C++

4.3.2

18963839 2017-03-14 02:50:24 Journey to Mars wrong answer 0.00 2.8M

C++

4.3.2

18960694 2017-03-13 16:57:26 Largest Rectangle in a Histogram accepted 0.04 2.8M

C++

4.3.2

18960617 2017-03-13 16:49:56 Largest Rectangle in a Histogram wrong answer 0.04 2.8M

C++

4.3.2

18960560 2017-03-13 16:43:39 Largest Rectangle in a Histogram wrong answer 0.02 2.8M

C++

4.3.2

18960557 2017-03-13 16:43:12 Largest Rectangle in a Histogram wrong answer 0.03 2.8M

C++

4.3.2

18866200 2017-02-28 20:59:38 Easy Longest Increasing Subsequence accepted 0.00 2.8M

C++

4.3.2

9941377 2013-08-30 04:02:38 Inversion Count accepted 0.13 11M

C++

4.3.2

9933441 2013-08-28 20:16:16 Inversion Count accepted 0.13 11M

C++

4.3.2

9933301 2013-08-28 20:01:03 Inversion Count wrong answer 1.11 11M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.