Private submission
Private submission won't be visible to other users and
won't be taken into consideration in ranks.
Disqualify submission
Your submission will be disqualified. Operation
is not reversible.
Hidden submission
Public submission
Click here to view source code.

Source code of every submission to this problem
in this contest is public.
Help

Kaustubh Tapi: submissions

ID DATE PROBLEMRESULT TIME MEM LANG
12903368 2014-11-15 15:22:01 Point Connection Game in a Circle wrong answer 0.00 2.6M

C++

4.3.2

12903229 2014-11-15 15:04:22 Street accepted 0.11 3.6M

C++

4.3.2

12903178 2014-11-15 15:00:05 Street wrong answer 0.76 3.6M

C++

4.3.2

12901483 2014-11-15 11:31:38 MAXIMUM WOOD CUTTER accepted 0.04 3.1M

C++

4.3.2

12901464 2014-11-15 11:29:17 MAXIMUM WOOD CUTTER accepted 0.05 3.1M

C++

4.3.2

12897074 2014-11-14 17:47:27 Three-coloring of binary trees accepted 0.00 3.8M

C++

4.3.2

12760401 2014-10-29 13:56:07 Size Contest wrong answer 0.00 2.6M

C++

4.3.2

12760393 2014-10-29 13:55:25 Size Contest wrong answer 0.00 2.6M

C++

4.3.2

12728895 2014-10-25 21:54:31 Minimum Knight moves !!! accepted 0.00 2.6M

C++

4.3.2

12728872 2014-10-25 21:51:18 Minimum knight moves Challenge 531 0.01 2.6M

C++

4.3.2

12728609 2014-10-25 21:23:48 Minimum Knight moves !!! accepted 0.02 2.8M

C++

4.3.2

12728589 2014-10-25 21:22:00 Minimum Knight moves !!! wrong answer 0.18 2.8M

C++

4.3.2

12681669 2014-10-20 23:10:47 Advanced Fruits accepted 0.00 2.9M

C++

4.3.2

12680603 2014-10-20 21:00:12 Large Knapsack accepted 1.81 18M

C++

4.3.2

12680585 2014-10-20 20:58:30 Large Knapsack accepted 1.80 18M

C++

4.3.2

12680511 2014-10-20 20:51:05 Large Knapsack accepted 1.80 18M

C++

4.3.2

12680496 2014-10-20 20:49:22 Large Knapsack accepted 2.37 18M

C++

4.3.2

12678932 2014-10-20 18:15:21 Prime Generator The Easiest Question Ever accepted 0.02 2.6M

C++

4.3.2

12676838 2014-10-20 15:22:18 KNJIGE accepted 0.10 3.8M

C++

4.3.2

12637890 2014-10-15 22:19:14 Colours A, B, C, D accepted 0.00 2.8M

C++

4.3.2

code...
© Spoj.com. All Rights Reserved. Spoj uses Sphere Engine™ © by Sphere Research Labs.